AI Insights · Timothy · April 2022
Top 5 Anime Games Performance in Middle East Q1 2022
Discover the performance trends of the top 5 anime games in the Middle East during Q1 2022, including weekly downloads, revenue, and active users.
The first quarter of 2022 saw interesting shifts in the performance of the top 5 anime games in the Middle East. Here’s a look at how these games fared in terms of weekly downloads, revenue, and active users.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. showed a varied trend in weekly revenue, peaking at around $112K in the week of January 31. Weekly downloads saw a notable spike to approximately 42K in the week of February 21. Active users increased steadily, reaching up to 130K by the same week.
Captain Tsubasa: Dream Team by KLab Inc. experienced fluctuations in weekly revenue, with a high of about $179K in the last week of December 2021 and a resurgence to around $72K by the end of March. Downloads were relatively stable, with a slight increase to nearly 2K in the final week. Active users saw a peak of over 5K in early January but gradually declined to around 4.3K by the end of March.
DRAGON BALL LEGENDS, another title from Bandai Namco Entertainment Inc., had a mixed performance in weekly revenue, peaking at $36K in the last week of December and ending at around $10K in late March. Downloads remained low, with minor variations, and active users hovered consistently around 17K to 18K throughout the quarter.
The Seven Deadly Sins from Netmarble Corporation saw its weekly revenue peak at approximately $31K in the first week of January, then fluctuated between $7K and $13K for the rest of the quarter. Downloads were steady around 1K, while active users showed a gradual decline from 5.7K to about 4.5K by the end of March.
Finally, DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had its revenue peak at around $21K in the first week of January, with fluctuations throughout the quarter, ending at roughly $17K. Weekly downloads remained relatively stable, averaging around 3K. Active users saw minor ups and downs, ending the quarter just below 13K.
These insights, provided by Sensor Tower, offer a snapshot of how top anime games performed in the Middle East during Q1 2022. For more detailed analysis and data, visit Sensor Tower.